Another day, another fantastic Taito Arcade Classic
Ever
since Arnie donned a set of over sized wristbands, fluffy boots and an
animal hide codpiece for the 1982 movie Conan The Barbarian, the muscle-bound,
sword wielding warrior has been a staple hero for videogames.
Barbarian 1 and 2 on the 8 and 16-bit home micros pitted you against
other foes in a 2d gladiatorial battle to the death, while titles
such as Myth, Black Tiger and the PC Engine series, Legendary Axe
were side scrolling affairs that pitted you against a legion of
mystical monsters. Arcade classic Gauntlet, as well as pretty much
every RPG game every made, has a class of character (often dubbed
Warrior or Fighter) that adheres to the barbarian stereotype. More
recently, the Xbox 360 and PS3 title Conan, brought the Barbarian
protagonist back into fashion, but it is Taito's 1987 coin-op Rastan
Saga (or simply Rastan on Western shores), that is the best game
involving a broadsword swinging gym-freak in a thong.
A 2D,
side-scrolling hack & slash platformer, Rastan is more engaging
than your usual platform arcade game due to the fantasy world
setting, mythical beasts you must engage in combat and magical items that litter the game,
giving it the slight feeling of being an RPG-lite adventure game (much like Zelda 2 on NES). Jumping
into the PETA-enraging outfit of the titular hero, your quest is one
motivated by simple greed – obtain the Dragon's Tear and the King
will reward you with all the riches in the kingdom. The Western
version came with a revised story line which has you, instead, journeying to defeat a dragon
that's terrorising the land. Clearly the developers forgot the
classic Gordon Gecko mantra of 'Greed is good' (from the movie Wall
Street if you are too young to remember).
The visuals really project the fantasy world setting well
- despite some cut and paste looking backgrounds.
Starting
with the classic broadsword, Rastan must journey across 6 worlds
(each comprising of 3 stages), battling lizard men, chimeras,
skeletons, harpies, bats and many more fantastical monstrosities. New
weapons can be obtained along the way including such treats as; morning stars, maces and a fireball-spewing sword. These weapons
give our hero a stronger chance of survival, but are usually hidden
in hard to reach areas or guarded by a pack of bats that swarm you
should you come too close. Level design is kept interesting
throughout, with ropes to climb and swing from, breakable floors
(just jump, then hold down and attack to smash through) and alternate
routes through the stages.
There are a varied selection of foes to do battle with
over the course of the game.
The
visuals are rich and colourful, with detailed and clear backdrops
that really evoke memories of Dungeons & Dragons artwork, as well as RPG games of the 1990's. Varied backdrops such as temples, mountains,
forests are traversed over the course of the game, and the foes you
encounter are well drawn and full of character – the iconic green
lizard men, the multiple armed skeletons and the 3 headed lion beast that spits fireballs are instantly memorable to anyone who has
played the game enough times.
Aurally, the game impresses too, with a soundtrack that manages to evoke and
epic and vaguely sinister feeling, while still being as memorable and
catchy as tunes often found in cutesy platformers.
Rastan will seemingly travel through Hell itself in order to reach his goal.
Rastan
has a real adventure quality about it and it draws you into its
world, urging you to progress further to discover the next
environment and do battle with new beasts. It is an incredibly
playable game with tight controls, satisfying melee combat, and
exciting stages to explore. For me, it sits alongside such arcade
classics as Shinobi, Rolling Thunder, Sunset Riders, Toki, Robocop
and Ghost 'N Goblins as shining examples of action 2D platformers.
Rastan still holds up perfectly well today and is an absolute
must-play for anyone who enjoys 2D sidescrolling action, especially
those with a penchant for anything based in a fantasy world.
Ropes play a large part in the game, with some sections
requiring pixel perfect jumps from swinging ropes.
As
well as playing the original in MAME, you can also find Rastan on
Taito's 'Legends' compilations on PC, Xbox, PS2 and PSP, so there is
really no excuse for not enjoying it today. Just be sure to avoid the
truly appalling sequel (known as both Nastar and Rastan
Saga 2) that appeared in both the arcades and on the Sega Mega
Drive, as it does away with everything that makes the original so
good, and replaces it with large, crudely drawn sprites (Rastan looks
and moves like a giant baby who has soiled himself), poor level
design, and incredibly boring gameplay. There was also a third,
arcade only, game entitled Warrior
Blade: Rastan Saga Episode III, that
plays more like Sega's classic beat-em-up series, Golden Axe. It has
a very cinematic feel to it due to the coin-op's two monitor display
and multiple playable set-pieces involving combat on both horse and
Dragon back, as well as a crazy scene where Rastan slides down a mountain side while battling multiple enemies. It is definitely a worthy sequel and is
worth checking out.
The bosses Rastan faces can be extremely tough to defeat.
The Ports
Rastan was
ported to a huge number of home systems back in the day. Taito
handled converting the game to the Sega Master System and Game Gear,
as well as the MSX, while the rest of the ports were made by Ocean
under their Imagine label. The ports vary in quality, with Taito's
own versions, predictably, being the best. Both the Master System and
Game Gear versions are great fun and look the part, but have cut down
stages due to both 8-bit system's limitations. However, they are both great fun
to play, and capture the spirit of their arcade parent very well.
Both Sega ports are extremely well done and are worth playing.
As with many titles, the Game Gear version is essentially the
same as its Master System brother.
Home micro computer wise, the Amstrad, C64 and ZX Spectrum versions are a mixed bag. Of
course, they cannot dream of replicating the wonderful looking
coin-op, but they have a reasonable stab at it. The Commodore port looks pretty
good, though the sprites are fairly blocky and bland, with decent
chiptune music. The main problem is its speed as it trundles along at
a snail's pace. There is also a bug in the game which makes
completing it impossible – one jump early on in the game is impossible to make, and you cannot progress any further – meaning there is no
point playing this (shame on Ocean for releasing it in this state). The Amstrad version has some colourful sprites, but the
backgrounds are pretty weak (often nothing more than one colour) and
there is no music at all. The scrolling is also slow and jerky so I
wouldn't recommend playing this version either.
The C64 version is impressive, despite its slow pace and blocky sprites.
The Amstrad version may be colourful but is quite garish,
and the scrolling is awful.
The Speccy
version contains the usual well drawn sprites, but also comes with
the usual monochrome colour scheme and colour clash, making it pretty
miserable to look at. However, it zips along at a decent pace
(despite some choppy scrolling) and is decent enough to play – the
music is even pretty good. The MSX beats all the other home micro
versions hands down, playing a lot like the Master System version,
only with far less colourful sprites. It still looks and sounds good
though, and is as faithful to the coin-op as can be expected for the
machine. Even better is the PC DOS version, which has great visuals
and plays at a cracking speed. The only downside is the truly hideous
audio that negates the use of a soundcard, instead choosing the nasty
bleeps and bloops of the PC internal speaker. If it weren't for the
assault on your ears, I would highly recommend playing this version. My advice? Stick to the Arcade original or Taito Legends compilations and you can't go wrong.
As usual, the Spectrum version looks like shit, but it plays reasonably well.
MSX Rastan is very similar to the Master System version,
meaning it is very good.
The DOS version looks great but has the worst audio of all the
versions. Play with the sound off.