Randomly Generated Doom
I have been excitedly awaiting the release of Rogue Shooter since the moment I first heard about it online. After all, here was a game promising to blend two of my favourite genres into one ultra, mega-game; the old school first person action of Doom (the greatest game ever made), with the randomly generated shenanigans of Roguelikes such as Spelunky (The second greatest game ever created). My imagination began to run wild, picturing the dark, atmospheric corridors of Doom, coupled with the addictive and infinite replayability that randomly generated worlds provide. Further depth would be provided by levelling up, perks, different player classes, computer hacking and using science to create new and explosive weaponry. In summary, it sounded like the perfect game. So, it finally launched, with minimal fanfare, on Steam a couple of weeks ago, and I was barely able to keep my hands steady as I made the instant purchase. Can it possibly live up to my lofty expectations? Is it even a decent game on its own merits?











