When it comes to shoot-em-up (or 'shmups' to use the correct parlance) I have always teetered on the brink of becoming a hardcore fan, having spent a brief period thoroughly addicted to Cave's wonderful games. But, like junk food and pop music, the novelty soon wears off and I end up ditching it for something with more depth. However, after many years of playing shmups I can definitely say that the games that hold my interest for more than a few plays are those that have interesting environments to traverse; the beaches of war torn Europe; a city under alien invasion; a forest base or the depths of the ocean.
Showing posts with label 16-bit. Show all posts
Showing posts with label 16-bit. Show all posts
Tuesday, 23 February 2016
Retro Review - Apidya (Amiga)
When it comes to shoot-em-up (or 'shmups' to use the correct parlance) I have always teetered on the brink of becoming a hardcore fan, having spent a brief period thoroughly addicted to Cave's wonderful games. But, like junk food and pop music, the novelty soon wears off and I end up ditching it for something with more depth. However, after many years of playing shmups I can definitely say that the games that hold my interest for more than a few plays are those that have interesting environments to traverse; the beaches of war torn Europe; a city under alien invasion; a forest base or the depths of the ocean.
Friday, 25 December 2015
A Very Amiga Christmas! 16-Bit Festive Gaming Goodies!
A 16-bit Christmas of Festive Freebies
Ho Ho Ho, Merry Christmas. Tis the season, etc. etc. Yep, it's that time of year again, and thus the obligatory Christmas themed gaming articles appear online. The problem is, when looking at retro games, they are the same every year - unless some clever so-and-so has created a new homebrew game with a festive spin. Sure, I could cover newer indie games that feature Santa, elves, snowmen and the rest, but there are hardly any new ones and those that do appear are so dire they don't deserve the time spend playing (and writing about) them. Hmm, so what's a guy to do? I know, take a look at games on one of the greatest computers of all time, that's what!
Monday, 21 September 2015
Review - Super Mario Maker (Wii U)
Celebrating your 30th birthday in style
Friday, 26 June 2015
Instant Remedy - Insert Disk 2 - Amiga Remix Album Out Now!
Instant Remedy - Insert Disk 2
Great news for fans of high quality remixes of classic videogame soundtracks : Instant Remedy's brand new album, Insert Disk 2 is now available for your listening pleasure! A follow up to his self titled debut album, Insert Disk 2 focuses on remixing classic Amiga game music, rather than those of the Commodore 64. The first album is one of my favourite videogame remix albums due to it's high quality production, thumping beats and and modernised versions of some of my favourite C64 melodies, so I was very excited to hear there would be an Amiga follow-up, and I have not been disappointed.
Friday, 6 March 2015
Amiga Homebrew - Fire 'N Ice (Solomon's Key 2)
Underrated 8-bit puzzler gets 16-bit port
A new homebrew game for the Commodore Amiga is always reason to celebrate and this brand new port of a classic, yet little known, NES game is no exception. While many old school gamers will be familiar with classic platform puzzler Solomon's Key, not that many people realise that Tecmo released a sequel in 1993, entitled Fire 'N Ice, exclusive to Nintendo's 8-bit console. Released late in the life of the NES, Fire 'N Ice failed to make much impact as most people had moved onto the SNES. This makes finding a copy of the game difficult and very expensive these days, but thanks to emulation this doesn't stop you from playing it on your PC / PSP / Xbox or whatever other system you enjoy running emulators on (you naughty person!). Now you can also enjoy the game on your Amiga, as lone developer Hukka has ported it to everyone's favourite 16-bit home computer!
Thursday, 8 January 2015
Commodore Amiga Special - Modern Amiga Gaming - Gotek USB Floppy Drive
Modern Amiga gaming
Gotek USB Floppy Drive Special
Recently I have been having a long overdue Amiga revival! For those of you who don't know (have you been living under a rock?) the Amiga is a 16-bit home computer made by Commodore and released way back in 1985. While originally released as a high end computer for business use (yawn) it wasn't long before it became known as a gaming machine thanks to its fantastic graphical capabilities and fun software. A couple of years later the most famous model of Amiga, the Amiga 500, was released and it cemented Commodore's machine as a home gaming platform bar none - It took PC games many years to catch up to the same level!
Thursday, 16 October 2014
Wolfenstein 3D demo ROM released for Sega Mega Drive
Great news for both retro console gamers and fans of the original first person shooter Wolfenstein 3D as it has finally found its way onto the Sega Mega Drive. Back in 1994, the Super Nintendo was lucky enough to get a port of Id Software's ground breaking title, but it was a heavily censored and very feeble looking port that wasn't a patch on the PC original. Still, it played well enough and was extremely popular. Now Mega Drive owners can finally get some payback as this unofficial port by Gasega68k blows the SNES version out of the water. It features a far less pixellated look that is much closer to the PC version, and the scrolling is incredibly smooth for the 16-bit system. Indeed, the whole affair is incredibly impressive, with 6-button controller support, digitised speech, the ability to save your game and graphical filters to further enhance the look of the game - though these, naturally, would only work on an emulator.
Tuesday, 28 January 2014
Retro Review - Mean Arenas (Amiga / CD32)
The Running (Pac) Man
Top down Maze games are one of the oldest and longest running video game staples. When Pac Man sent everyone maze-crazy in 1980, there followed a decade long tsunami of clones, rip offs and cheap imitators, especially for the home computer systems of the time. With the advent of the 90's, it seemed that these simple arcade eat-em-ups had become stale and developers moved on, but there were a few notable exceptions. While the 16-bit consoles only received a few Pac Man inspired games; such as Zoom and Mr Do, Commodore's Amiga got its mitts on a fair few, thanks to its more homebrew nature, and cheaper disk based format. Most notable of these Pac Man spin-offs is Mean Arenas, which blends dot collecting and enemy avoiding with a deadly game show theme 'borrowed' from cheesy 80's action flick, The Running Man, or Robotron 2048 follow up, Smash TV.
Monday, 20 January 2014
Homebrew Review - Classic Kong (Super NES) with full cartridge release!
Donkey Kong comes to SNES, with actual cartridge release
Unless you have been living under a rock for the majority of your life, or have never played a video game, you will be familiar with Donkey Kong. The classic Nintendo platform game appeared in arcades in 1981 and kick-started the entire platform game genre and the seemingly generic protagonist, Jumpman, would go on to become Mario - you may have heard of him.
Tuesday, 7 January 2014
Homebrew Review - Solid Gold (Amiga)
Homebrew Treasure
It's always a pleasant surprise when a homebrew game turns up and genuinely feels as though it could be have been an official release for the system in question. It's even better when the game is loads of fun and gives you bags of entertainment with a dash of nostalgia. Solid Gold, an Amiga homebrew title from Germany's Night Owl Designs, does just that, looking and playing just like any number of other 2D platformers released in the late 80's and early 90's on Commodore's excellent 16-bit computer.
Friday, 3 January 2014
Putty Squad - Commodore Amiga ROM officially released!
With a modern HD reboot almost upon us, System 3 have released the original Amiga ROM of Putty Squad for free. The main selling point of this story is that Putty Squad was never actually released for Commodore's 16-bit home computer as the publishers felt that, in 1994, the Amiga was no longer a competitor in the video games market. This was due to the 16-bit consoles from Nintendo and Sega being the main players at this stage, with the Playstation and Saturn just around the corner. The finished game didn't go entirely to waste, however, with a port released for the Super Nintendo released by Ocean. Now, 20 years later, System 3 have unleashed the final version of the unreleased Amiga version onto the internet, for retro gamers to enjoy via their emulator of choice, or even on the original hardware - if you are lucky enough to still have one.
Tuesday, 24 December 2013
Retro & Indie Christmas Gaming
Retro & Indie Christmas Gaming
So, Christmas is upon us. Where on Earth did the time go? It feels like yesterday that I was playtesting a plethora of jaunty Christmas games in order to prepare an in-depth article showcasing the most enjoyable festive treats for indie and retro gamers. Now one year later, I have been genuinely surprised by the utter lack of anything new to play.
Saturday, 2 November 2013
Retro Spirit Games Halloween Special 2013
So, Halloween is upon us again once more and, if you listen very carefully, you can almost hear the sound of game journos rushing to compile a list of games to play on this spooky celebration. If you close your eyes and use your imagination, you can easily predict what these lists will include - is this a special kind of black magic being practiced on this ghoulish holiday, or the predictable nature of these lists that materialise in October / November of every single year?
Friday, 18 October 2013
Smooth McGroove - Amazing Acapella Renditions of Retro Videogame Soundtracks
If you love retro game music as much as I do and haven't heard of Smooth McGroove, then you really need to head on over to YouTube post haste and check out his fantastic Acapella renditions of classic videogame soundtracks.
There are loads of instantly recognisable classic tunes here, with plenty of Zelda and Final Fantasy Themes as well as Mario, Street Fighter 2, Castlevania, Sonic, Mega Man, Phoenix Wright, Kirby and even Tetris making an appearance. Even Smooth's cat, Charl, gets involved in the videos and is as adorable as Mr. McGroove is talented.
Sunday, 13 October 2013
Retro Review - Dashin' Desperados (Mega Drive / Genesis)
Three's a crowd
Dashin' Desperados is a peculiar game indeed. Essentially an on-foot platform racing game, you are put in the boots of a cowboy named Will who must race against a rival gunslinger who goes by the name of Rick. The point of this competitive racing? Why, to get laid of course - what greater accomplishment could there be? For waiting at the end of each course is a slut named Jenny. I have deemed her to be a slut due to the fact that she doesn't seem to care who wins the race and will happily make out with the victor. She also starts each race by beckoning the two cowboys with a sultry "come on", while showing off her cleavage in a low cut dress. I think she just wants a threesome, but is hoping the two guys take the initiative.
Wednesday, 18 September 2013
REVIEW SPECIAL - Road Rash Series 1991 - 2003
REVIEW SPECIAL - ROAD RASH series
I have always had a love-hate relationship with the Road Rash series. From the moment I was first wowed by the motorbike racing game on the Mega Drive way back in 1991, to right now, mere moments after an extended playing session incorporating multiple iterations on different platforms, I have found it a frustrating, yet addictive, experience. The series focuses on a motley bunch of oddballs, outlaws and degenerates as they participate in illegal motorbike races across California to earn cash and have the kind of fun that can only be achieved by breaking the law and the bones of your opponents. You qualify each race by placing 3rd or higher, and money earned can be used to upgrade your existing ride or purchase new bikes.
Tuesday, 10 September 2013
Obscure Retro Gem - Pieces (Super Nintendo)
There ain't no party like a jigsaw party!
A videogame adaptation of a jigsaw puzzle sounds like an extremely dull prospect, right? Well surprisingly, no, it transpires that it can actually be damn good fun. Pieces (or Jigsaw Party as it is known in Japan) is a puzzle game that simply tasks you with putting the correct pieces of the picture in the right places - I am sure you all know how a jigsaw puzzle works.
Wednesday, 4 September 2013
Review - The Chaos Engine Remastered (PC)
..and the point of this would be?
We are seemingly swamped with remakes, remasters and reboots these days. From the recent DuckTales Remastered, Flashback and Superfrog HD, to the forthcoming (today no less) Castle of Illusion reboot, we retro gamers are really being catered for. While the quality can often vary, it is always interesting to see what developers can do with their old franchise to bring it up to modern standards and what new ideas they have implemented to, hopefully, improve on the classic formula. It is, of course, a double edged sword, as high expectations from loyal fans can often lead to the title in question being heavily criticised, often unfairly.
Monday, 26 August 2013
Retro Review - Super Morph (SNES)
Chemistry 101
Some games are instantly fun, others take time to build up a momentum, hooking the player along the way. On the other hand, some games are instantly recognisable as utter balls, but others can lull you into a false sense of security, dragging you in with charming, cartoony graphics, bouncy music, original game mechanics, and enjoyable gameplay before grinding you down over time until you can no longer bare to look it in the face ever again. As if you couldn't guess by this long-winded intro, Super Morph falls solidly into the latter category.
Wednesday, 14 August 2013
Coin-Op Classics Special - Mr. Do (Arcade)
Get down with the clown!
Forget Digger, put aside your love of Dig Dug and wipe away those memories of The Pit, for Mr Do is where it's at for all your retro subterranean arcade maze adventures. Mr Do on Super Nintendo is a port of the classic coin-op by Universal that was released way back in 1982 - the time of early character based arcade games like Donkey Kong, Pac Man, and Dig Dug.
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