Celebrating your 30th birthday in style
Showing posts with label 8-bit. Show all posts
Showing posts with label 8-bit. Show all posts
Monday, 21 September 2015
Review - Super Mario Maker (Wii U)
Friday, 6 March 2015
Amiga Homebrew - Fire 'N Ice (Solomon's Key 2)
Underrated 8-bit puzzler gets 16-bit port
A new homebrew game for the Commodore Amiga is always reason to celebrate and this brand new port of a classic, yet little known, NES game is no exception. While many old school gamers will be familiar with classic platform puzzler Solomon's Key, not that many people realise that Tecmo released a sequel in 1993, entitled Fire 'N Ice, exclusive to Nintendo's 8-bit console. Released late in the life of the NES, Fire 'N Ice failed to make much impact as most people had moved onto the SNES. This makes finding a copy of the game difficult and very expensive these days, but thanks to emulation this doesn't stop you from playing it on your PC / PSP / Xbox or whatever other system you enjoy running emulators on (you naughty person!). Now you can also enjoy the game on your Amiga, as lone developer Hukka has ported it to everyone's favourite 16-bit home computer!
Thursday, 26 June 2014
Super Mario Bros 3Mix - Fantastic NES ROM hack gives fans a brand new adventure!
The all-time classic is back with an all new homebrew adventure!
As everyone on the planet knows, Super Mario Bros 3 on Nintendo's 8-bit NES console is one of the greatest - if not the greatest - platform games of all time. It blew gamers away back in 1990 (or earlier if you were in Japan) and still remains as enjoyable as ever thanks to the expertly crafted platforming mechanics, exciting and varied worlds to explore and the multitude of different power-ups - one of which, the Tanuki suit, was brought back by popular demand in the recent 3DS outing, Super Mario 3D Land. If, like me, you have played Super Mario Bros 3 so many times over the years that it's impossible to keep count, you will be delighted to hear about this new ROM hack which is now freely available online. Three years in the making, Super Mario Bros 3Mix is the work of one man, 'Southbird', whose previous work includes Sonic Epoch, a homebrew love letter to the Sonic Saturday morning cartoon from the early 1990's.
Wednesday, 2 April 2014
Games That Need An HD Update - Little Nemo : The Dream Master (NES)
I Dream Of HD
With the excellent DuckTales Remastered by WayForward opening the floodgates for further potential Capcom / NES game reboots, there are several prime candidates that should be first in line for the HD treatment. Ignoring the obvious choice of their popular Mega Man series, or the home console ports of their own Arcade titles, one would expect to look at their outstanding titles based on Disney characters for inspiration. From the speedy, box-hurling exploits of the Rescue Rangers, the undersea exploration of The Little Mermaid, the cutesy shmup action of TaleSpin, or even the theme park shenanigans featured in Disney World-advertisement-disguised-as-a-videogame, Adventures In The Magic Kingdom. However, it is actually a non-Disney game that, for me, stands head and shoulders above all those titles, a game that is not only a delightful and thoroughly enjoyable platform adventure even today, but also one that, thanks to its creative mechanics, has the depth and variety needed to appeal to modern players. That game is Little Nemo : The Dream Master.
Saturday, 15 March 2014
Retro Review - The Goonies (NES)
Goonies Never Say Die
Everyone has a favourite childhood movie. For me it was the 1985 Spielberg flick, The Goonies, a kids adventure that saw a group of friends search for a pirate's gold after discovering an old map in their parent's attic. Cue the rounding up of a bunch of oddballs - some far less keen to go on said quest than others - a group of comical yet cruel bad guys on the hunt for the same treasure, and an underground cave system fraught with peril. It was perfect escapism for the younger me, and I still enjoy it to this day. On paper, the premise of The Goonies sounds like perfect videogame material, and obviously Konami thought so too, producing an NES adaptation of the movie a year later.
Wednesday, 26 February 2014
Review - Life Of Pixel (PS Vita)
8-bit Gaming History - One Pixel At A Time
Hot on the heels of MURI, a new PC indie title that perfectly encapsulates the look, sound and feel of late 80's and early 90's PC gaming, I bring you another game that aims to recreate the style of old systems. This time, not one, but eight different gaming platforms. Life of Pixel tells the tale of a tiny computer pixel who wishes to see the sights and broaden his horizons. So he takes a trip across a wide range of 8-bit home computers and consoles, on a platforming adventure that will see him navigate the black and white worlds of the ZX81 and the colour-bleeding, flick-screen world of the ZX Spectrum, to the more vibrant, smooth scrolling environments of the Nintendo NES. And if he gets rich along the way by grabbing the diamonds littering each stage, then all the better.
Saturday, 8 February 2014
Indie Demo - Nightmare Night - Gameboy style platformer
Nightmare Night (surely that should be 'Knight'?) stars a young squire on a quest to vanquish the evil goblins from the nearby forest. His quest may seem a simple one, but that is because this new platform game from lone developer, KG, is only in alpha stage, and thus only has the first stage complete. As you can see, the visuals are heavily inspired by Nintendo's classic Gameboy handheld, with a monochrome palette and cute, yet well drawn, sprites. Beginning with a trusty sword, you must make your way through the forest, slashing the skeletons, adorable lizard things and spiders, as you make your way to the Goblin King boss. Along the way are chests and pots that can be broken for coins or health potions, and you even get to don a Knight's helm in order to look more badass.
Tuesday, 24 December 2013
Retro & Indie Christmas Gaming
Retro & Indie Christmas Gaming
So, Christmas is upon us. Where on Earth did the time go? It feels like yesterday that I was playtesting a plethora of jaunty Christmas games in order to prepare an in-depth article showcasing the most enjoyable festive treats for indie and retro gamers. Now one year later, I have been genuinely surprised by the utter lack of anything new to play.
Sunday, 8 December 2013
Retro Review - Mopiranger (MSX)
The strangely titled Mopiranger is classic top down, arcade style game clearly based on the exploits of a certain yellow dot-munching circle. Coming out on the slightly obscure MSX system back in 1983, Mopiranger was one of many Konami titles to grace the platform, and contains the developer's usual high level of charm and playability.
Monday, 25 November 2013
Indie Game Spotlight - Rocky Memphis & The Temple of Ophuxoff
Indiana Jones meets Rick Dangerous
Rocky Memphis is another excellent platformer from the talented Trevor 'Smila' Storey (creator of Monty's Christmas and a whole host of classic 8-bit game remakes). The game takes the template set by the classic platformer Rick Dangerous, throws in some nifty Commodore 64 visuals and chiptune music, then adds an interesting gimmick. Instead of merely trying to reach the level exit, Rocky Memphis tasks you with plundering a huge pyramid of its many treasures in as fast a time as possible.
Saturday, 2 November 2013
Retro Spirit Games Halloween Special 2013
So, Halloween is upon us again once more and, if you listen very carefully, you can almost hear the sound of game journos rushing to compile a list of games to play on this spooky celebration. If you close your eyes and use your imagination, you can easily predict what these lists will include - is this a special kind of black magic being practiced on this ghoulish holiday, or the predictable nature of these lists that materialise in October / November of every single year?
Friday, 18 October 2013
Smooth McGroove - Amazing Acapella Renditions of Retro Videogame Soundtracks
If you love retro game music as much as I do and haven't heard of Smooth McGroove, then you really need to head on over to YouTube post haste and check out his fantastic Acapella renditions of classic videogame soundtracks.
There are loads of instantly recognisable classic tunes here, with plenty of Zelda and Final Fantasy Themes as well as Mario, Street Fighter 2, Castlevania, Sonic, Mega Man, Phoenix Wright, Kirby and even Tetris making an appearance. Even Smooth's cat, Charl, gets involved in the videos and is as adorable as Mr. McGroove is talented.
Tuesday, 8 October 2013
Retro Review - Mole Mania (Gameboy)
We're going deeper underground!
You have to feel sorry for poor old moles, not only do they have to contend with appalling vision, but they also risk getting beaten over the head with a shovel by an irate farmer every time they pop their fuzzy little heads above ground. As if this weren't bad enough, poor old Muddy Mole, star of this cutesy puzzle game on Nintendo's Gameboy, has to deal with his entire family being kidnapped by the oddly named farmer, Jinbei. Quite what a grown man wants to do with a load of mole pups is beyond me (probably best not to dwell on the possibilities), but the spiteful old bastard now holds them hostage and it is up to you to rescue them.
Tuesday, 24 September 2013
Cassiopei - Experience almost instant loading C64 games on original Hardware!
The long wait (for games to load) is over
Fantastic news for fans of Commodore's wonderful 8-bit home computer, the C64, as a new device called the Cassiopei will soon let you load all your favourite cassette games in the blink (or at least a few blinks) of an eye.
The Cassiopei is a brand new device that is soon to be released at the HCC Commodore gebruikergroep in Maarssen next month, and will hopefully go on sale to the general public soon after that. Plugging in to the C64's cassette port, the Cassiopei allows the user to load games up to 50 times faster than the original cassette (if it would load at all.. sigh). It contains 8Mb of internal flash memory on which to store your favourite games and programs in .prg or .tap format, with the ability to load whatever you want onto it via a USB connection. The only downside is an inability to use .d64 (disk) images, as the Cassiopei is connected via the cassette port, but as most games came on tape as well as disk, this shouldn't be too much of a problem.
Wednesday, 18 September 2013
REVIEW SPECIAL - Road Rash Series 1991 - 2003
REVIEW SPECIAL - ROAD RASH series
I have always had a love-hate relationship with the Road Rash series. From the moment I was first wowed by the motorbike racing game on the Mega Drive way back in 1991, to right now, mere moments after an extended playing session incorporating multiple iterations on different platforms, I have found it a frustrating, yet addictive, experience. The series focuses on a motley bunch of oddballs, outlaws and degenerates as they participate in illegal motorbike races across California to earn cash and have the kind of fun that can only be achieved by breaking the law and the bones of your opponents. You qualify each race by placing 3rd or higher, and money earned can be used to upgrade your existing ride or purchase new bikes.
Monday, 2 September 2013
Retro Review - Banishing Racer (Gameboy)
I like driving in my car!
Anyone
who enjoys retro videogames (and I assume you wouldn't be reading
this if you didn't) knows that the weirdest and wackiest games usually come
from Japan – this is just considered a fact of life. You can always
rely on the Japanese to produce a game with a bizarre storyline,
strange characters and settings, and crazy game mechanics that will
have you looking vacantly at the screen and thinking, WTF? ('text speak' purely used there to appeal to the 'youth market')
Saturday, 24 August 2013
REVIEW - DuckTales Remastered (PS3)
Life is Like a Hurricane...
DuckTales A-Whoo-oo! Come on, you know you have the insanely catchy tune playing along in your head now. To say I was excited by the announcement last year that the NES classic, DuckTales, was to be remastered in HD for a whole new audience would be a huge understatement. In fact, it's slightly disconcerting just how excited I was, far more so than 33 year old man should rightly be about a Disney game starring cartoon ducks. Childlike glee aside, it's always great to see classic games of the 8 and 16-bit era being revamped, but the expectations from retro gamers such as myself can often be too much for the modern remakes to live up to. Nostalgia is a powerful emotion, and rose tinted spectacles can often lead to any reboot being unfairly dismissed as unworthy of the original. So how does closely DuckTales Remastered stick to the original formula set by the 1989 original and can it stand on its own webbed feet in 2013?
Friday, 16 August 2013
Retro Review - Bounder (C64)
Rubber Ball, Come Bouncing Back To Me...
Back in the days of the 8-bit home micro computers, a game could be made based on absolutely anything - regardless of how mundane. There were games about a dustbin man (sorry, "refuse collector"), someone mowing their lawn, collecting shopping in the supermarket, and even a simple tennis ball bouncing along. That last one is, of course, Bounder, a successful top-down bounce-em-up from Gremlin Interactive - the same fellows that brought us the excellent Monty Mole series.
Wednesday, 14 August 2013
Coin-Op Classics Special - Mr. Do (Arcade)
Get down with the clown!
Forget Digger, put aside your love of Dig Dug and wipe away those memories of The Pit, for Mr Do is where it's at for all your retro subterranean arcade maze adventures. Mr Do on Super Nintendo is a port of the classic coin-op by Universal that was released way back in 1982 - the time of early character based arcade games like Donkey Kong, Pac Man, and Dig Dug.
Monday, 29 July 2013
Homebrew Review - Alter Ego (NES - PC - Android)
Time for the old Switcheroo!
Alter Ego is a wonderful little homebrew platform puzzler that first appeared on the ZX Spectrum in 2011 (yes, 2011!). Now, fans of brain scratching single screen platformers can enjoy the switching action on PC, Android and even the awesome 8-bit NES.
Based on the idea popularised in Binary Land, Alter Ego has you controlling two characters at the same time. Your main fellow is a little white chap who looks a little similar to Bomberman. The second is his 'alter ego', a black shadowy version of himself. When you move your character left or right, this shadow form will move in the opposite direction (but not up or down - in this case he will copy you). You have a limited number of 'switches' at your disposal per level which, when used, swap the two character's positions. The alter ego is invulnerable to the roaming skulls that patrol the stages and can walk in mid-air so this allows you to move him to areas the main character cannot access. Once there you switch characters and continue as the white character. Using this tactic, you must collect all the little square collectibles to complete each single screen stage. It's an extremely well executed mechanic and one that becomes familiar within minutes of playing the game.
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