Saturday, 8 February 2014

Indie Demo - Nightmare Night - Gameboy style platformer

Nightmare Night (surely that should be 'Knight'?) stars a young squire on a quest to vanquish the evil goblins from the nearby forest. His quest may seem a simple one, but that is because this new platform game from lone developer, KG, is only in alpha stage, and thus only has the first stage complete. As you can see, the visuals are heavily inspired by Nintendo's classic Gameboy handheld, with a monochrome palette and cute, yet well drawn, sprites. Beginning with a trusty sword, you must make your way through the forest, slashing the skeletons, adorable lizard things and spiders, as you make your way to the Goblin King boss. Along the way are chests and pots that can be broken for coins or health potions, and you even get to don a Knight's helm in order to look more badass. 

Nightmare Night is in very early alpha stage, with only one level to complete, and some dreadful music and sound effects that, thankfully, are only there for demonstration purposes. Hopefully there will be a fitting chiptune sound track to go alongside the retro action. It plays well so far, and there are some secrets to be found, leading me to believe that the finished product could be a great little RPG-lite platformer.

I will keep you up to date on any further developments. In the meantime, head over to the Game Jolt page and download the demo.