Showing posts with label Castlevania. Show all posts
Showing posts with label Castlevania. Show all posts

Saturday, 2 November 2013

Retro Spirit Games Halloween Special 2013


Be afraid.. be very afraid

So, Halloween is upon us again once more and, if you listen very carefully, you can almost hear the sound of game journos rushing to compile a list of games to play on this spooky celebration. If you close your eyes and use your imagination, you can easily predict what these lists will include - is this a special kind of black magic being practiced on this ghoulish holiday, or the predictable nature of these lists that materialise in October / November of every single year? 

Tuesday, 3 September 2013

XBOX Live End of Summer Sale - Grab some great bargains on XBLA!



Today marks the start of the End of Summer Sale on Xbox Live and there are some really good deals on offer that I wanted to bring to your attention. With a varied selection of decent games and up to 75% reductions, there is definitely something here for everyone. With no deadline set for the end of the sale, I recommend heading over as soon as you can and seeing what catches your eye.

Wednesday, 27 March 2013

Classic Game - Super Castlevania IV (Super Nintendo)



Since I spent the last feature article bashing the crappier side of the Super NES platforming genre, I feel I should rain some positivity down on the 16-bit wonder console. And what better way to do than so than to sink my teeth into two of the finest games for the system, Super Castlevania 4 and Zelda : A Link To The Past? I have recently reacquired both titles and am currently playing through them again. Firstly I will look at the whip cracking, bat whacking adventures of Castlevania.



Friday, 19 October 2012

CLASSIC GAME - Castlevania Symphony Of The Night




I have recently finished yet another playthrough of this seminal title. This was the first year I have done so on the XBLA version rather than on the original Sony Playstation hardware, and it has inspired me to take a closer look at this true classic.

Castlevania Symphony of the Night set a new benchmark for 2D platforming adventures when it was released for Sony's Playstation console in 1997. It injected new life into the Castlevania series, which up until that point has been standard platforming fare, albeit highly polished, enjoyable, and challenging fare. It took the exploration template made famous by the excellent Super Metroid on the SNES and imported it into the Gothic world of Castlevania, coining the Metroidvania term that is used frequently to this day. Love or loath the term, due to the popularity and classic status of both games, it will forever be part of the gaming lexicon. Indeed, when hearing it, you know what to expect, 2D platform games with a central world, certain parts which can be explored from the offset, others inaccessible until a suitable ability or power-up is found. Symphony of the Night is the game that cemented this style of play as the template for all 2D platform adventures from then on. It added RPG elements, leveling up, equippable gear and magic items, things that are taken for granted now but at the time were truly ground breaking. Those who have played the more recent handheld iterations of the franchise will be in familiar territory here, indeed, may even wonder what all the fuss is about when playing SOTN, but this was the game that pioneered these elements.