Showing posts with label Rogue Legacy. Show all posts
Showing posts with label Rogue Legacy. Show all posts

Friday, 15 August 2014

Review - Rogue Legacy (Vita, PS3, PS4)


Grindhouse

Back in October 2013 I reviewed Rogue Legacy on PC. Now, 10 months later, this roguelike platformer has found its way to Sony's fantastic and painfully underrated Vita console. And do you know what? I had a far more enjoyable time with it this time around. For those of you unfamiliar with the game, Rogue Legacy is a 2d platformer in which you explore a Castlevania-esque castle, defeating baddies with your sword and spells, collecting as much loot as you can. Upon your death you choose a new character, spend the loot you gathered before dying on stats and equipment upgrades, and enter a completely new, randomly generated castle to do it all over again. The aim being to level yourself up enough to face off against one of the four bosses located in the four different areas that make up the game world. 

Wednesday, 16 October 2013

REVIEW - Rogue Legacy (PC)



When I first heard about Rogue Legacy my heart skipped a beat, after all, here was another 2D non-linear platformer, with RPG elements and, best of all, randomly generated levels - or roguelike as it is generally known - A winning combination. So when it finally arrived I was super excited to unsheathe my sword and head into the castle to do battle with a collection of hideous evil minions.