Showing posts with label Apogee. Show all posts
Showing posts with label Apogee. Show all posts

Sunday, 31 August 2014

Classic PC DOS 'Mario Kart clone' Wacky Wheels getting an HD Remake


In the early 1990's if you were a PC only gamer, you missed out on a wealth of fantastic games on the 16-bit home consoles, but there were always alternatives. Apogee were one of the great developers of the time, churning out a plethora of enjoyable, console-like titles for DOS gamers. One of my personal favourites was their blatant clone of the insanely popular (and insanely awesome) SNES title Super Mario Kart. Featuring a similar graphical style, as well as cutesy critters in karts, it made no attempt to cover up the fact that it was trying desperately hard to be just like Nintendo's racer. But this mattered not as it was a great game in its own right. I had a great deal of fun racing around the well designed and colourful tracks, blasting the other racers with hedgehog weapons and bouncing over obstacles. Sure, it was nowhere near as good as Super Mario Kart, but it was a great alternative option.

Wednesday, 28 August 2013

Review - Rise of the Triad (2013) (PC)


The Horror, The Horror!

Wow, what can I say? To call this a disappointment is an understatement! I am sure you have already seen the score at the bottom of this review, so let's not beat around the bush here... This new Rise of the Triad remake is utter shit. It is an abomination that not only should never have been released but has now forever sullied the ROTT brand. What Apogee software were thinking allowing, unknown developers, Interceptor to release this is beyond me. I - and I am almost embarrassed to say this - actually enjoyed the terrible Duke Nukem Forever more than this travesty. 


Monday, 8 October 2012

PC DOS Gaming Special - Apogee Software




Apogee, for me, will always hold fond memories. Indeed the mere mention of the name elicits nostalgic visions of playing 2D platform games, Mario kart clones, and early first person shooters using my keyboard, and of DOS based commands to get games working. Ah, who can forget the joyous days of command prompts, .exes, sound-blasters, and autoexe.bats?).



Some people emit an audible groan (or whimper) when recollecting the DOS days of yore. But I am filled with a warm, fuzzy feeling inside. Even using the marvellous DOSBox today feels comforting. Like revisiting your old room in your parent's home and finding a toy you loved as a kid.