OK, OK. Settle down. I know you are excited. I am too!
As you have guessed by the title of this thread, Spelunky is coming home to the PC. As anyone who has played the enhanced XBLA version will know, this is a very good thing indeed. Originally starting life in 2008 as a freeware PC title, Spelunky soon gained huge popularity due to its wonderful pixel graphics, solid platforming action, addictive gameplay and maddening difficulty. It managed to perfectly combine a fantastic 2D platformer with elements of the Roguelike genre. Permadeath, randomly generated levels and items, and no saves or continues made Spelunky a hardcore title. But hardcore titles always gain the biggest cult followings, and the one man behind the genius, Derreck Yu, revealed that an Xbox Live Arcade version was in the works.
