More Brains!
Zombies are everywhere, and I am not talking about walking our streets in search of brains. I am speaking of the colossal popularity of the undead in modern entertainment. With a plethora of recent zombie games on consoles (Naughty Dog's The Last of Us, and Techland's Dead Island Riptide), MMOs on PC (Dayz and War Z) and a big budget movie in cinemas (World War Z), it would seem that shuffling cadavers on the hunt for human flesh are inescapable.
As
a fan of post-apocalyptic scenarios, I have been eagerly awaiting
this new open world action RPG from Undead Labs. The chance to
explore a sandbox environment, sneaking down ruined city streets,
looting chests and shelves for vital supplies, dealing with other
human survivors and, of course, caving in the heads of those pesky
flesh eaters, is an exciting prospect. Dead Island has been the
closest I have come to achieving these survivalist fantasies so far,
but now State of Decay takes the crown. It is, without a doubt, the
most satisfying survival zombie experience ever created. But it is
not without its flaws.

