For those of you who enjoy electronic music AND video games - I'm betting that's a fair few of you! - here is a cool new video from the guys at Hospital Records. The track is from the always dependable High Contrast and, while certainly not in the same league as his classic tunes; Return of Forever, Racing Green, Twilight's Last Gleaming and The Road Goes On Forever, it is a pretty decent mix of drum & bass, electro and chiptune sounds. It is an energetic track with some lovely pads halfway through to give it some depth and emotion.
Friday, 8 March 2013
Thursday, 7 March 2013
Coin-Op Classics - Bomb Jack series (Tecmo 1985 - 1993)
Bomb Jack
(Tecmo, 1984)
Bomb
Jack has always been one of my favourite arcade games of the
1980's. With its bright, colourful graphics, jaunty tunes and simple,
yet addictive gameplay, it is a game I can come back to again and
again. Join me, as I take a look back at a classic 1980's coin-op, the many home conversions it received and the sequels that followed.
Original arcade flyer for Bomb Jack
The original Bomb Jack coin-op was released in 1984 by Tehkan, which would later become Tecmo. It was a fast paced, single screen platform game that enticed players with its bright and colourful visuals and quirky tunes. What awaited gamers willing to part with their coins was a highly addictive and extremely challenging game that defied its cutesy veneer.
Wednesday, 6 March 2013
REVIEW - Capcom Arcade Cabinet (Xbox 360 / PS3)
1980's Arcade Deju Vu
After
the unfortunate failure of the underrated Game Room service, the
release of half hearted compilations such as Midway Arcade Origins
and the total lack of anything from Taito (boo!), retro arcade games
have had a bad run this generation. The exception to this might be
the excellent Namco Museum - Virtual Arcade compilation, but even
this had flaws. So, while still excited about the prospect of playing
old Capcom arcade games on my 360 or PS3, I remained sceptical about
what would actually be delivered. Unfortunately it would appear my
scepticism was well founded, as what we have here is the most
uninspiring selection of 1980's 'classics' I have yet seen.
Capcom
have the ability to release wonderful retro compilations, as seen in
their collections on PS2, Xbox and PSP. The Capcom Classics packages
contained all the arcade games you would expect, with several you
wouldn't, and provided excellent value for money. I had hoped that
here, Capcom would re-release all those titles again, with the added
bonus of HD visuals and online leaderboards. However, 'twas not to
be, and instead we are left with an extremely watered down version of
those packs.
Monday, 4 March 2013
REVIEW - The Unfinished Swan (PS3)
There
is an ongoing (it would seem) discussion in popular culture regarding
video games. Can they be considered art? It is a fairly tedious
discussion of which I will save you all the trouble by stating the
answer. Yes, yes they can. If dancing, poetry and, especially, movies
are considered art then video games must be too. Of course some
games, like movies, are more arty than others. It's A Wonderful Life
would probably be considered to have more artistic merit than, say,
Bad Boys 2. And a game like The Unfinished Swan will certainly
convince a lot more people of gaming's contribution to cultured media
than Saints Row The Third. Indeed any game that starts off with a
blank (read – completely white) screen with no clue as to what to
do, clearly slides itself into the art game camp, as well as showing
some serious balls too. It only takes a few seconds of tapping the
various buttons until you locate the 'fire' button and a black ball
arcs from your cross-hair. It makes contact with a surface and with a
messy splatter, covers the area with black paint. It then clicks that
you must reveal the world around you using this paint, identifying
the walls, pathways and objects in the world around you. Welcome to
The Unfinished Swan.
Saturday, 2 March 2013
REVIEW - Tales from Space : Mutant Blobs Attack (PC)
They Came From Outta Space
So, Mutant Blobs
Attack, a bit of a give-away in the title there, but then anything
featuring slimy lumps of alien jello is hardly going to be called Mutant Blobs Take
You out for Coffee and a Chat
now is it? An updated version / semi-sequel to the previous Tales from Space game, About A Blob, that appeared on the PS3 in 2011, Mutant Blobs Attack is an extremely quirky and amusing 2D platform
devour-em-up. A giddy mix of Pac Man, Katamari
Damacy and the excellent, Globdule on the Amiga (look it up) that
takes its inspiration from the 1950's Sci-Fi B-movies that featured
gelatinous monsters from other planets (usually Mars).
The
flimsy story that mirrors those found in the aforementioned B-movies
has our titular blob escaping from captivity in a science lab on
Earth. Rather than chill out and catch the next bus home, he decides
to wreak a terrible vengeance on humanity. He does this by eating
everything, and I mean everything, in sight. Blob has clearly no
concern for cholesterol or looking good on the beach this summer, but
then he's a blob so what's he got to worry about?
Thursday, 28 February 2013
REVIEW - Shatter (PS3 / PC)
Bat
and ball games have been around since the very start of video games.
Atari's Pong is the game everyone will probably think of when asked
to name the first computer game (they would be wrong of course –
but it's a good guess) as its simplistic gameplay is an iconic image
of early gaming. Breakout came soon after, way back in 1976, and
added bricks to destroy with the ball, giving the game more of a
single player focus. Taito came out with their own take on the format
a decade later with the excellent Arkanoid. Taito added power-ups
that granted treats such as multiballs, a laser for destroying the
bricks, and one that would increase the size of your paddle. Enemies
were also added and would move around the screen, getting in the way
of your brick busting efforts. After that the genre didn't really
expand much. New games such as Breakout 2000 on the Atari Jaguar and
Breakout on Sony's PlayStation added a 3d perspective to the mix, but
only made the experience slightly more confusing on the eye. There
were also sequels to both Arkanoid and the original Breakout, but
that was about it. After all, how can you really expand on such a
simple formula? Well now we have the answer with Sidhe Interactive's
Shatter. Released on PS3 first back in 2009, and on PC a year later,
Shatter is a modern take on the most aged of video game staples. And
it is bloody brilliant.
Sunday, 24 February 2013
REVIEW - Spelunker HD (PS3)
The original cave explorer is back... in HD!
The
original Spelunker is a classic 1984 Atari 400 game, but is more commonly
known for the NES port that came out a year later. I have always had
a soft spot for the home console version despite it being absolutely
infuriating to play. It was this love for the Nintendo port, as well
as the arcade version released that same year, that made Spelunker HD
a game I have always had on my 'to play' list since its release in 2011. Much to my chagrin it never came
out on either XBLA or PC, denying me the opportunity to discover
whether it lived up to its predecessor. The low Metacritic
score and amount of reviews bitching and moaning about its difficulty
and miserable gameplay was a concern, but I wanted to see for myself.
Only having recently purchased a PS3, I decided it was now or never and
took the plunge, and boy am I glad I did.
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