Xbox Indie Shmup Double Review
There's nothing quite like a good Shmup (or 'Shoot-em-up, for the uninitiated). Easy to pick up and play for a few minutes, but with a difficulty level that will see only the most dedicated and hardcore gamer succeed. The genre has been around since the birth of videogames, and has evolved to incorporate many new mechanics to keep the score chasers happy. They can also be an easy entryway for games developers wishing to bring some fast paced arcade action to the indie scene. The only problem with this is that it can lead to a plethora of copycat and unoriginal titles, displaying a distinct lack of imagination. Logging onto the Xbox Live Indie Channel yesterday, I was pleased to see two new shmups that, from the screenshots, looked to be half-decent, which is high praise considering the abundance of utter garbage on the service. Rather than divide the two games into seperate reviews, I have bundled them together because, well, I am very lazy.