Showing posts with label Steam. Show all posts
Showing posts with label Steam. Show all posts

Monday, 22 September 2014

Review - Ziggurat (PC) Awesome Old School Fantasy FPS


Don't be a Heretic, play this new fantasy FPS!

Fantastic news for those of you whom, like myself, adore the classic old school first person shooters of yesteryear. None of this Call of Modern Halo Fighter 4 bullshit for me thanks. I want fast paced, satisfying action, not tedious, po-faced military shooters filled with lengthy cutscenes and constant Q.T.Es. Games such as Doom 2, Duke Nukem 3D, Quake 1 - 3 and Half-Life are still yet to be bettered and play exceptionally well many years after their original release. It's no wonder all of those titles are still supported by talented modders, with a wealth of exciting and original content to spice up the solid mechanics and gameplay provided in the original titles. Many indie developers have tried to recreate these classic games, but always fail - seeming to miss out the vital ingredients that made the games they are trying to emulate so special. This could be down to poor level or character design, weedy guns that provide zero satisfaction, boring environments to explore, or the addition of unnecessary gimmicks. Both Wrack and Rogue Shooter are recent examples of how not to pay tribute to the classic FPS, and now we have Ziggurat to show us that a decent indie old school FPS is indeed possible.

Monday, 12 May 2014

Review - Rogue Shooter : The FPS Roguelike (PC)


Randomly Generated Doom

I have been excitedly awaiting the release of Rogue Shooter since the moment I first heard about it online. After all, here was a game promising to blend two of my favourite genres into one ultra, mega-game; the old school first person action of Doom (the greatest game ever made), with the randomly generated shenanigans of Roguelikes such as Spelunky (The second greatest game ever created). My imagination began to run wild, picturing the dark, atmospheric corridors of Doom, coupled with the addictive and infinite replayability that randomly generated worlds provide. Further depth would be provided by levelling up, perks, different player classes, computer hacking and using science to create new and explosive weaponry. In summary, it sounded like the perfect game. So,  it finally launched, with minimal fanfare, on Steam a couple of weeks ago, and I was barely able to keep my hands steady as I made the instant purchase. Can it possibly live up to my lofty expectations? Is it even a decent game on its own merits? 

Friday, 28 February 2014

Review - Nuclear Throne (PC)



Hail to the King!

It's great to be king. At least that's what the mutated denizens of the irradiated wasteland - the setting for Vlambeer's latest shoot-em-up roguelike - believe. To lay claim to the royal seating apparatus they must navigate a set of arena-like stages, filled with a plethora of other radioactive beasties who will stop at nothing to see the heroes fail. The ever-familiar roguelike genre is unleashed again, only this time with the hyperactive, balls-to-the-wall action of a twin stick shooter attached. This is not a new concept, Teknopants' excellent game Shoot First dished up a winning combination of randomly generated stages, levelling up and Robotron 2048 style blasting back in 2010. But this is the first time the genre mashup has met the boombastic style of Vlambeer and the wonderful pixel art of Paul Veer, who also created the visuals for popular platformer, Super Crate Box.

Monday, 23 December 2013

Review - Eldritch (+ Mountains of Madness DLC) (PC)


Don't mess with the librarian!

As anyone who has played Spelunky or any other excellent roguelike (or, more accurately, games with roguelike elements) knows, death can come swiftly and without much warning. You can tread carefully though the world the game presents to you, surveying the area for danger, navigating your way around traps and hazards, scooping up every little piece of helpful loot along the way and, generally, just trying to survive, when, bam! A misstep can land you on an unseen set of spikes, or face to face with one of the most feared adversaries. Death can be sudden and unexpected, undoing all your hard work up until that point. But it is this perception of 'real' danger - the fact that death is final - that keeps you coming back to try again. When a game is a solid and enjoyable experience, randomly generated stages can be the difference between something you will play for a week, to one you will still be enjoying many months later.

Saturday, 21 December 2013

Steam Christmas Sale - Loads of Gaming Bargains!


Steam Christmas Sale 2013

The Steam Christmas Sale is now on and, as usual, there are some insanely good bargains on offer. There are far too many to list here, but over the last couple of days I have nabbed big titles such as Deus Ex Human Evolution : Directors Cut for £3.24, Dead Island Riptide for £4.99 and Dishonored : Game of the Year for £10.99, as well as a plethora of indie delights.

Tiny Thief, my latest reviewed game (see, here), is also there for £3.60, making it worthy of your time (at £11.99, they were taking the piss). Every day there are new flash bargains, so be sure to check back daily and grab yourself a shed load of gaming goodies for mere pennies!

Tuesday, 3 December 2013

Review - Risk of Rain (PC)


In space everyone can hear you scream (in frustration)

Risk of Rain is another new PC indie game that features the ever popular roguelike elements that we are seeing in more and more games of late (hoorah!). Taking the form of a 2D action platformer, you are tasked with the simple goal of escaping a strange and barren alien world via a teleporter located somewhere on the surface. Sounds simple right? Well, no. Hampering your escape are a legion of alien monstrosities, hell bent on your demise (aren't they always?). As with all good games, nothing is quite as simple as it initially appears. After locating your only means of escape from this hostile planet, you are required to activate the teleporter, an action which results in a countdown, during which monsters continuously spawn into existence in order to make your life as difficult as possible. 

Saturday, 30 November 2013

Review - Wrack (PC)


The classic 90's FPS is back!! Time to celebra..  oh!

Finally, Wrack is here! You will have to excuse my excitement, but ever since I set eyes on screenshots, and read the blurb about this new indie first person shooter, I have been eagerly awaiting its release. Wrack aims to bring back the classic, no-nonsense action gameplay that we saw back in the 1990's and which has now, sadly, been replaced with long story lines and cutscenes, quick time events and, groan, military and war settings. I have been in contact with the developers, Final Boss, for many months, constantly pestering them (sorry guys) about a release date, and was super excited when I saw that it has finally been released - in unfinished, beta form - on Steam. After obtaining a copy from the generous fellows (probably in a bid to stop me harassing them via email) at Final Boss, I sat twitching my thumbs waiting impatiently for the game to download and install. So, now I have finally experienced Wrack, how does it hold up, and does it manage to recreate the balls-to-the-wall excitement of your Dooms, Duke Nukem 3Ds, Bloods, and Quakes?

Sunday, 27 October 2013

Fantastic FPS Roguelike DELVER receives massive upgrade!


Back, and better than ever!

Back in December of 2012, I discovered an insanely addictive, first person RPG by the name of Delver. It was the work of one man, Chad Cunnigan, and was for sale on his website for the measly sum of £5. This small outlay entitled the purchaser to the alpha version of the game, with free updates when they appeared. I absolutely adored Delver, thanks to it's charming pixellated visuals, atmospheric soundtrack and incredibly absorbing gameplay - you can read my full review here. I noticed a few months ago that Delver had appeared on Steam, after a successful greenlight campaign - well deserved in my opinion - but I thought nothing of it as I already owned it. Well, imagine my intense excitement when I saw some screenshots a few days ago showing Delver with a funky new visual style. I found my original email I received upon purchasing the game 10 months ago and, low and behold, I had a steam key and a newly updated version ready to download.

Wednesday, 4 September 2013

Review - The Chaos Engine Remastered (PC)


..and the point of this would be?


We are seemingly swamped with remakes, remasters and reboots these days. From the recent DuckTales Remastered, Flashback and Superfrog HD, to the forthcoming (today no less) Castle of Illusion reboot, we retro gamers are really being catered for. While the quality can often vary, it is always interesting to see what developers can do with their old franchise to bring it up to modern standards and what new ideas they have implemented to, hopefully, improve on the classic formula. It is, of course, a double edged sword, as high expectations from loyal fans can often lead to the title in question being heavily criticised, often unfairly. 



Monday, 15 July 2013

REVIEW - Shadow Warrior Classic Redux (PC - Steam)


Who Wanta Some Wang?


Juvenile, and racially dubious humour aside, I am extremely excited to tell you that the classic PC FPS game Shadow Warrior, has been given the update treatment by 3D Realms and released on Steam. Duke Nukem 3D recently received this honour, and was a must-purchase for anyone who enjoys the frantic and exhilarating action of old school first person shooters. Shadow Warrior is a very similar game to Duke Nukem 3d, replacing the blonde, gun-toting meathead with a wise-cracking oriental man wielding a sword and shurikens.


Sunday, 24 March 2013

Steam Sale - Indie Game Special ( March 21-29th )


For all fans of PC indie titles, it is worth heading over to the Steam store as they are currently running an Indie Spring Sale. There are absolutely tons of great games reduced to ludicrously cheap prices. The sale runs from March 21st to 29th, so make haste and pick up some bargains.