Showing posts with label Shooter. Show all posts
Showing posts with label Shooter. Show all posts

Saturday, 10 May 2014

Rubble N Strafe - Infinite Runner meets classic shooter 'Scramble'


The amusingly titled Rubble N Strafe is a wonderfully addictive new indie game that melds the continuously scrolling, endless world of games such as Canabalt or Temple Run, with the bomb dropping antics of classic games, Scramble and Harrier AttackTaking control of a continuously advancing plane, you use the incredibly simple mouse controls to make your plane ascend and to drop bombs. Holding button 1 will give your plane a boost skywards, at the cost of fuel, while leaving it un-pressed will cause it to plummet slowly towards the ground. The second mouse button is used to drop bombs, which ark towards the ground and destroy anything they come into contact with. Your plane will also automatically fire its machine guns at anything hostile directly in front of it. 

Thursday, 20 March 2014

Review - TxK (PS Vita)


Tunnel Vision

TxK is another entry in a long running series of psychedelic shooters from British developer, Jeff Minter. Ever since the days of the Commodore 64, when he unleashed his Mutant Camels onto the world, Jeff has had a borderline obsession with LSD-infused visual madness and farmyard animals - sheep, yaks, camels, llamas, you name it (though I guess it has to be a fairly exotic farmyard to host all of those animals). His most famous creation thus far has to be Tempest 2000, a reboot of Atari's classic 1981 arcade shoot-em-up created for their Jaguar console. It is widely considered to be the best game on the system, and deservedly so, despite there being little in the way of competition. It stuck closely to the formula set by the arcade original, only this time with Minter's unhinged acid-trip take on proceedings. Cue, fireworks, explosions of neon light, wobbling nonsensical text, speak-and-spell speech, sheep noises and a fantastic rave soundtrack. 

Friday, 28 February 2014

Review - Nuclear Throne (PC)



Hail to the King!

It's great to be king. At least that's what the mutated denizens of the irradiated wasteland - the setting for Vlambeer's latest shoot-em-up roguelike - believe. To lay claim to the royal seating apparatus they must navigate a set of arena-like stages, filled with a plethora of other radioactive beasties who will stop at nothing to see the heroes fail. The ever-familiar roguelike genre is unleashed again, only this time with the hyperactive, balls-to-the-wall action of a twin stick shooter attached. This is not a new concept, Teknopants' excellent game Shoot First dished up a winning combination of randomly generated stages, levelling up and Robotron 2048 style blasting back in 2010. But this is the first time the genre mashup has met the boombastic style of Vlambeer and the wonderful pixel art of Paul Veer, who also created the visuals for popular platformer, Super Crate Box.

Wednesday, 2 October 2013

Retro Review - Die Hard Trilogy (Playstation)


Yippie-Ki-Yay (obviously!)

People often claim that something can be so bad that it is actually good. I, personally, have never really agreed with this statement, as I usually find that if something is, indeed, bad, then it usually is best avoided. However, I think I may have found the exception to this in the form of Die Hard Trilogy on the original Playstation - a game that constantly makes me laugh out loud (sorry, LOL .. sigh) due to its terrible graphics, completely gratuitous and ridiculous gore, comic voice acting, or liberties taken with the source material. Yet it's a game that I keep coming back to.